I've got 2 revival ideas for you. Here they are:
Opening: WOULDN'T IT BE NICE IF EVERYONE HAD A BLACKOUT BUTTON? Well, Today(Celebrity 1) and his(her) contestant partner(insert name of contestant)and (celebrity 2) and his(her) contestant partner (insert name of contestant) all have Blackout Buttons, right here on.... BLACKOUT! And now here is the host of Blackout, TODD NEWTON!
Host: Todd Newton
Network: CBS or syndicated via CBS Television Distribution
Theme: Same as the original
Announcer: Johnathan Mangum
Sub-Announcers: Burton Richardson, Johnny Gilbert, Charlie O' Donnell, Rich Fields, Randy West, Paul Boland, Dee Bradley Baker, Don Morrow, Gary Kroeger, John Cramer
Set: Same as the original with flat-screen displays for the puzzles and scores
Taping Location: CBS Television City, Studio 33
Format: The goal of the game is to solve 2 word puzzles. In puzzle #1, the celebrities give the descriptions. In puzzle #2, the players give descriptions. In puzzle #3, the celebrities give the descriptions just like puzzle #1. Blackout Buttons remain the same, but instead of 7 seconds of Blackout time plus 1 second for each repitition, there will be 5 seconds of Blackout time plus 3 seconds for illegal repititions. Each word that is put into the puzzle is worth $1,000. First to solve 2 puzzles wins the game and goes on to the bonus round.
Bonus Round: 1 player will be able to see the Clue Screen, while their partner's back will be at the screen. Up to 6 clues pretaining to a person, place, thing or title are shown. Those clues will appear every 2 seconds, one at a time until the clue giver yells "SOLVE IT!" The champion will recieve $1,000 for each right answer. 10 correct answers in 100 seconds nets the player $50,000.
Returning Champions: Champions can stay on for 7 days and a perfect 7 is worth a new car
NOW YOU SEE IT
Opening Spiel: Hidden in this jumble of letters is (insert clue here). CAN YOU FIND IT? NOW YOU SEE IT! That's How We Play... NOW... YOU... SEE... IT! NOW YOU SEE IT! And now, here is the host of our show, now you see him, David Ruprecht!(CBS)or Rich Fields! (syndication)
Host: David Ruprecht(CBS) or Rich Fields (Syndication)
Network: CBS(Weekdays before Let's Make A Deal) or syndicated via CBS Televison Distribution
Set: The set will be from the 1989 Chuck Henry version
Theme: Quincy Jones's "Chump Change"
Announcer: Burton Richardson
Qualifying Round: The format for the qualifying rounds will come from the 1989 version. Every answer will start at 500 points, 75 points will be deducted each second it takes the contestant to find the answer(25 each 1/3 second). Halfway through the round, the point values double. First player to reach 5000 points wins the game.
Championship Round: The Championship Round format will take on the format from the qualifying round of the 1974-1975 Jack Narz version. Words will be shown one letter at a time until one person buzzes in or until the word is given. First person to 5 points wins the game and goes to the Solo Round.
Solo Round: Same as the original, 10 answers in 60 seconds, $1,000 for each answer given. If the player gets stuck, they can say "pass" and come back to it if there is time. If they get all 10, they will get the progressive jackpot which starts at $10,000 and grows by that amount each time it is not won.
Returning Champions: Players can stay on until they lose in the Championship Round.
What's the verdict?
Now My Revival for a new version of Sports Challenge
Host: Mike Greenburg
Announcer: Johnny Gilbert (if not Jim Thornton)
Location: Sony Pictures Studios (Culver City, CA)
Network: ABC or ESPN (Once a Week)
Theme Music: Get Back (Patrick Williams)
Game Play: Two popular professional sports teams (or celebrities from a popular TV Show) consisting of three of it's players play a game of sports trivia.
First 3 Rounds: In the first three rounds, the teams were shown film clips of great moments in sports history. After each clip, host Greenberg read a toss-up question about the clip to both teams. The first player on either team to ring-in had a chance to answer. A correct answer earned 20 points, but an incorrect answer gave the opposing team a chance to answer. The winner of the toss-up won control of the two "Extra Point/Free Throw" questions that follow; but if neither team won the toss-up, the "Extra Pointers/Free Throws" became toss-ups for both teams. On the follow-ups, each correct answer from the team in control scored 10 additional points, but an incorrect answer gave the opposing team a chance to answer the same question(s) for 20 points for themselves. Sometimes, the follow-ups are two parters worth five points each half.
Classic Round: The fourth round question had no "Free Throws" but it did have one last film clip. Another thing different from the toss-ups in the first three rounds was that a correct answer from that question earned 30 points to the team who answered it correctly.
Bonus Biography: The final round of the game was called the "Bonus Biography" round. This was where a silhouette of a famous sports star appeared on-screen along with a clock set for 60 seconds (originally 90). Host Greenberg read clues to the identity of this sports figure in question. The first team to ring-in had a chance to identify the athlete. A correct answer won the Bonus Biography round, but an incorrect answer gave the opposing team a chance to hear the remaining clues with the right to answer at anytime. The winners of the Bonus Biography round scored one point for every second left on the clock (in short, they get the remaining time as points).
The team with the most points at the end of the Bonus Biography round won the game. If the game ended in a tie, one final toss-up question which was about the Bonus Biography subject was asked. The first team to answer that question won the game.
The winning team won $1,000 in sporting goods for the charity for their choice, while the losing team won half the amount or $500 in sporting goods for the charity for their choice. In addition, both teams also won their final scores in dollars for themselves.
It would be much better than the somewhat similar Camouflage, and it would absolutely fit on GSN. I happen to enjoy word puzzles, even though these are challenging for me; if only someone would actually pick it up, which rarely happens even when we wish it would.
Originally Posted by ThisIsJEOPARDY
Next, my own revival of...
And $100,000 in cash!
A combination guaranteed to make you say..."
Host: John O'Hurley
Announcer: Burton Richardson
Studio: CBS Television City, Studio 31
Network: CBS or syndication (daily either way)
Same as usual, except all of the dollar amounts are multiplied by 10, but the blocks will still assess a 5-second penalty. Plus, the blocker gets to choose 2 blocks on each row except for the top, in which they only place 1. As usual, it's a best-of-3 match, and the winner of each game keeps their cash. The first player to win 2 games wins the match and a prize, as well as the right to play the Gauntlet of Villains. However, if either the charger of blocker wins the potential maximum amount, they win a bonus prize. If one does so in 2 games, they also win a car.
As for the Long Shot, there is a special Long Shot sign hidden randomly in only one of the level 1-5 bloopers, and is the most difficult blooper in the producer's opinion. And solving that blooper gives the contestant an automatic Long Shot. If so, the clock stops, and the opponent adds an extra block to the top level. But no contestant is allowed to call Long Shot anymore.
The player is shown the category, and is sent backstage, while the Villains randomly place one block on each level, and there are no Long Shots whatsoever. And the player keeps the amount of the blooper they solved correctly, regardless of whether they reach the end or not. But if they solve one blooper on each level within 60 seconds, they win another bonus prize.
The Gauntlet of Villains
Same as usual, except that no extra time will be given for the amount of money the player earns. However, if they shut their opponent out by winning two games without letting the opponent win any money, they receive an extra 10 seconds to add to the base 60 seconds. However, if they should happen to win at least $10,000 all together in the main game and the Bonus Board, they receive an additional 10 seconds. But if they get a perfect score in a game, they receive an additional 5 seconds for each game in which they get a perfect score (Bonus Board not included). So, the maximum possible time in the Gauntlet is 90 seconds.
Now, for the fun part. The Gauntlet is played the same as usual, only they receive $500 per correct answer. But if they get past all 10 villains within the time limit, they win $100,000.
Play until defeated in the main game, or until they win the $100,000.
I'd revive three shows that aired on Fox:
Same rules, except that if any team members make it into one of the non-captain chairs, BUT don't get a chance to play the game, then those who don't get that chance are automatically upgraded by exactly one seat. In that instance, the next qualifying question would have fewer contestants, OR Six MINUS the number of non-captains who didn't get their chances in the last game. I don't know who to use for the host of this since Chuck Woolery is probably retired.
MILLION DOLLAR MONEY DROP:
Believe it or not, I'm reviving that show, but this time, I would use normal contestants, as opposed to the bossier ones that competed in 2010. Also, I would make some episodes straddle into the next episode. Another thing, remember that couple that was supposed to return? They're getting one more shot. Kevin Pollak would return as the host.
THE MONEY LIST:
If I was in charge, this show is getting MUCH better treatment in scheduling than Fox and GSN have given this franchise here in the USA. Its first few episodes would air the same method DoND aired when it debuted in 2005. Every day for a week. As for the money list, as always it would be a fifteen answer list, the base value starts at $5,000 for the first three answers, and this time doubles every three answers thereafter, meaning 15 answers would be worth $80,000. BTW, anytime a championship team returns to play that bonus round again, the base value for the first three answers increases by $5,000. So, for example, play the bonus round the fourth time, 15 answers would be worth $320,000, the fitfth time, $400,000. Just like before, there would be no limit as to how often you can win. Fred Roggin would host again. Nothing against Eamonn Holmes. Holmes did his best, but Fox unjustly took his version for granted. SHAME on Fox for that.
Now, All three of these shows used to be on Fox, with HATES game shows with Deep Purple Passion, so if I was in charge of NBC, I'd buy all three of these. After all, NBC needs a hit badly.
BTW, I'd like to get back to the Money List. Should NBC feel limits are necessary, than the number of times a team could win should be Six. The Sixth Money List, would be called the Ultimate Money List, and would look like This:
This time, though, there would only be fifteen possible answers.
Hope you like my revivals, and as for the MDMD, Fox and Endemol, I want nothing more than to tell both of you, that we Americans are STILL Not That Dumb, I Repeat, Still Not That Dumb! OK?
Not bad, athleticsfan08. I, too, have a revival of Sports Challenge to post. It goes a little something like this:
Originally Posted by athleticsfan08
Host: Marv Albert
Announcer: John Cramer
Theme Song: "Get Back" by Patrick Williams
Taping Location: ABC Television Center, Hollywood
Format: 2 teams of 3 players compete, they are then shown a video and asked a question about the video clip by the host (Marv Albert). First team to get a correct answer gets 50 points and a chance at 2 25-point "Free Throws". These bonus questions are for the correct answering team only unless they get it wrong or take too much time, then it becomes All-Play.
Round 2: Point Values double: 100 points for a correct answer, 2 50-point "Free Throws". After Round 2, teams can wager thier points on "The Final Sports Challenge"
The Final Sports Challenge Round: A video clip is shown, then a question about the clip is asked by Marv Albert. Teams will have 30 seconds to come up with the correct answer. If they are right, they earn the amount of points that they wagered, if they are wrong, they lose those points. The team with the most points at the end of The Final Sports Challenge wins the game and plays again on the next show
Returning Champions: Teams can stay on until they are defeated.
Nobody has dared on Press Your Luck, so I'll do that...
Host: Secret, not revealing
Announcer: Secret, not revealing
Location: CBS Television Studios
Network: CBS (Monday through Friday, 1 Saturday Special)
Theme Music: Original or updated
GAME PLAY: It will actually be the same as the original 80's version. Four questions, correct buzz-in answer is worth three spins, multiple choice answer is worth one spin. Spins can be used for dollars and prizes in the Big Board portion. There are two rounds, and the order is Questions, Board.
THE BIG BOARD: The spins earned in the questions portion can be used to rank in cash and prizes. Hit a Whammy, you reset to $0 and start all over. Four Whammies put you out of the game. You can pass your remaining spins to an opponent if you either fear the Whammy or want to force a Whammy on them.
Round 1 will have these squares:
- Move 1 Space (to either up or down, left or right, your choice)
- Go Back 2 Spaces (either up, down, left or right, dependant upon the arrow)
- Advance 2 Spaces (either up, down, left or right, dependant upon the arrow)
- Pick A Corner (will now appear in all four corners, but occupy one square per frame)
- Across The Board (self-explanatory)
- Add-A-One ($0 becomes $10, $10 becomes $100, $100 becomes $1000 and $1,000 becomes... you guessed it, $10000. One-time only square.)
- Big Bucks values at $1000, $1500 or $2500 without a spin
Round 2 will have these squares:
- Double Your $$+One Spin (Doubles your current total and conserves a spin. One-time only square.)
- $1000 or Lose 1 Whammy (Either add a thousand or deduct a Whammy, your choice. Permament.)
- Big Bucks values at $3000, $4000, $5000
- Whammy Plus: A brand new square that eliminates Whammys. Each Whammy frozen on the board is worth $500 each, PLUS any squares housing those Whammies will no longer have them, for them become safe spots. Remember that there are other Whammys about, so don't think you're out of the woods just yet. One-time only square.
- Whammy Void: A brand new square that takes effect immediately. If this square is highlighted, the spin continues and the board resumes shuffling. The difference is that all the Whammies will be gone for that spin only, allowing you to "pick a prize" without worry. The Whammies return to the board following Whammy Void. One-time only square.
WINNER: Winner is determined by the player who has the most money at the end of two rounds. Top three players of the month get invited back for a tournament.
TOURNAMENT: Every month, there will be a tournament bringing back the top three players. Prizes are bigger, better, and there's a jackpot feature. Any cash or prizes that are lost by hitting a Whammy will be added to the pot in cash value. So if you really want to get them big bucks, you might want to pick up a few things along the way, and if you get hit by the Whammy, that's okay - you can always get it back...
Round 1 Tournament will have these squares:
- Move 1 Space
- Go Back 2 Spaces
- Advance 2 Spaces
- Pick A Corner
- Across The Board
- Big Bucks values at $3000, $4000 or $5000 without a spin
- Whammy Plus (each Whammy eliminated is worth $1000)
Round 2 Tournament will have these squares:
- Double Your $$+One Spin
- $2000 or Lose 1 Whammy
- Big Bucks values at $6000, $8000, $10000 or a CAR
- Whammy Plus
- Whammy Void
- Whammy Shot+One Spin: A brand new square that can tip the tide of the game. When this square is hit, the host will brief the player on what Whammy Shot is. If the player stops at a Whammy on their next turn, not only will that Whammy be eliminated from the game, the player wins the jackpot. If the player hits something other than a Whammy, the player wins the cash/prize and the Whammy Shot is gone. Player cannot pass their spins until after their Whammy Shot. One-time only square. Every month, the pot starts at $5,000 and grows $100 richer for every Whammy that is hit during the month. The jackpot will also pick up cash and cash-prize equivalents during Round 1 of the tournament.
Here's my idea of Blackout.
Host: Bob Goen (who better to do it than him?)
Annnouncer: Burton Richardson (only if Johnny Gilbert is unavailable for this again)
Studio: CBS Television City, Studio 31
Same as before, with 2 celebrities and 2 regular contestants, except each correct word is worth $250, and solving the puzzle is worth $500.
Also, blackout time is increased to 8 seconds, but the penalty remains 1 extra second per repetition.
In each round afterwards, the dollar values are doubled.
If time is running out during a puzzle, each missing word in the puzzle is revealed one at a time. The first team to buzz in with the right answer wins the value of the puzzle. If they answer incorrectly, the entire puzzle is revealed, and their opponents automatically win it.
The team with the most money at the end wins the match. Both players keep their money.
If the teams are tied at the end, then the player who won the last puzzle chooses between giving a 10-second description of a word, or blacking out their opponents for 3 seconds (more in the case of repetitions).
Guessing the word wins $500 and the match. An incorrect answer or the describer making 7 repetitions or saying any part of the word automatically throws the 500 and the match to the opponents.
The Clue Screen
One player faces the Clue Screen next to a soundproof booth, where their teammate is isolated. The teammate in the booth can only hear the host and their teammate. The clues to the subject, along with the answer itself to help, appear one at a time every second and a half, and there is no limit to the clues. When they believe the screen has revealed enough information for their teammate to guess the subject, they say "Solve It", and the Clue Screen in front of the booth reveals the clues, and only the clues. Each correct solve is worth $500, but guessing 7 within 90 seconds wins the contestant $25,000.
Standard 5-match limit. That's all. No tournaments, no all-celebrity weeks.
I was watching some Double Dare earlier today on YouTube and an idea came to me for a revival.
Host: Jeff Sutphen (BrainSurge, 101 Ways to Leave a Game Show)
Announcer/Co-host: Jerry Trainor ("Spencer" from iCarly)
Gameplay: Same as it was on the original, but with dollar values adjusted for inflation. No Triple Dare Challenge; that monstrosity of a concept that looked so awesome on paper ate up the entirety of the second round on many episodes leaving no time for actual gameplay. However, I do have an idea for a bonus prize in the main game. The first team on any show to answer a question on a Double Dare not only gets 4x the money, but also wins a bonus prize.
There would be two versions of the show- one with teams of just two kids each on weekday afternoons, and a once-per-weekend edition with families of four playing for bigger money and better prizes that the whole family can enjoy. On the daily version, questions would be worth $25-$50-$100 in round one and double in round two. Grand prize for the obstacle course could be a Nickelodeon cruise. For Family Double Dare, $100-$200-$400 in round one and double in round two. The obstacle course could have a family vacation at the 6th obstacle, about $5,000 cash for the 7th, and a new car as the grand prize.
Not bad. Here's my Double Dare revival idea.
Originally Posted by whammy850
Network: CBS (Saturday mornings @ 11 AM) Nickelodeon (Weekday afternoons at 5 PM) or syndicated via CBS Television Distribution
Host: Marc Summers (CBS), Nathan Kress ("Freddie" from iCarly) (Nickelodeon) or Jeff Sutphen (syndication)
Announcer: Harvey (CBS), Jerry Trainor (Nickelodeon) or Rick Allen (NASCAR Smarts on SPEED Channel) (syndication)
Theme Music: I'll bring back the original Double Dare theme music (composed by Edd Kalehoff) for this version.
Format: 2 teams of 2 kids compete (I'm keeping it that way because I think Family Double Dare made the series as a whole "jump the shark"). Each game starts with a $200 toss-up physical challenge. The winning team gets $200 and control of the game. A question is asked and if that team knows the answer, they can answer it. If they don't know the answer, or if they think the other team doesn't have a clue, they can "Dare" them to answer it for double the dollars, but they have to be careful, because that team can always "Double Dare" them right back for 4 times the amount at which point they have to answer the question or take the Physical Challenge. Physical Challenges can either be 10, 15, 20, 25, 30, 40 or 45 seconds in length. If the challenged team is successful, they will get $400. If unsuccessful, the opposition gets $400. In round 2, the dollar values double and there will be the TRIPLE DARE CHALLENGE(the only thing I will bring back from Double Dare 2000). The Triple Dare Challenge will be revealed on the screen before the team decides whether or not to take that challenge (in an attempt to not take up too much gameplay time). Most money at the end goes to the Double Dare Obstacle Course. The payout structure goes as follows.
Double Dare: $800
Physical Challenge: $800
Triple Dare Challenge: $1,200
Obstacle Course: Same as always, each obstacle is cleared by grabbing a flag. Clear 8 obstacles in 60 seconds or less.
Returning Champions: Champions can stay on until they lose to another team.
Good Work ThisIsJeopardy, here's my revival for Double Dare for Adults called Celebrity Double Dare.
Host: Marc Summers
Theme Music: Double Dare (Edd Kalehoff)
Format: Two Teams of 2 (Now Consisting with a Celebrity and a Regular Contestant, Each game starts with a $100 toss-up physical challenge. The winning team gets $100 and control of the game. A question is asked and if that team knows the answer, they can answer it. If they don't know the answer, or if they think the other team doesn't have a clue, they can "Dare" them to answer it for double the dollars, but they have to be careful, because that team can always "Double Dare" them right back for 4 times the amount at which point they have to answer the question or take the Physical Challenge. Physical Challenges can either be 10, 15, 20, 25, 30, 40 or 45 seconds in length. If the challenged team is successful, they will get $200. If unsuccessful, the opposition gets $200. In round 2, the dollar values double and there will be the TRIPLE DARE CHALLENGE (the only thing I will bring back from Double Dare 2000). The Triple Dare Challenge will be revealed on the screen before the team decides whether or not to take that challenge (in an attempt to not take up too much gameplay time). Most money at the end goes to the Double Dare Obstacle Course. The payout structure goes as follows.
Regular Question: $50
Double Dare: $200
Physical Challenge: $200
Double Dare: $400
Physical Challenge: $400
Triple Dare Challenge: $600
Obstacle Course: Same as always, each obstacle is cleared by grabbing a flag. Clear 8 obstacles in 60 seconds or less, the first 5 will have regular prizes, a trip for number 6, a Cash Jackpot (starts at $10,000 + $1,000 if not claimed) in the 7th and a new car in the 8th.
And Where In The World is Carmen Sandiego (Also For Adults)
Host: Greg Lee
Announcer & Chief: Jim Thornton
Music: Rockapella (Current Members is okay), Duelapella, Duelapella GX, Pokepella, Chipmunks and Chipettes (Plus their Female Friends) with Guest Recording Artists to be performed as well including a lot of Pageant Girls (if Miss Texas USA had to go back to the air, and so on.) and even recording artists
Epissodes per season: 180
The Dying Informant (#1!)
Nana Rap (#2!)
The Word on the Street
My Buddy Buzz
Song Parody Clues
Crystal the Teenage Medium
ACME Munchkin Net
Phil the Barber
Astra the Big Dog
ACME Home Spending Net
The World Band Radio
The Plastic Diver Guy
The Mysterious Woman
The Roach Hotel
Director Dana Calderwood
ACME Radio Net (more hits, moooooore music!)
The ACME Crime Net Computer
First, after the Gumshoes are introduced (including their hometowns), and Greg enters, the Chief tells them about the case, and the crook responsible.
Vic the Slick
The Contessa (S4 look)
Afterwards, the Gumshoes tell Greg about themselves.
Gumshoes were given 100 ACME Crime Bucks.
Each correct answer is worth 20 Crime Bucks.
Lighting Round and Chase questions are worth 10 Crime Bucks.
If all three gumshoes get the same answer and are right they are all given 40 Crime Bucks
Lightning Round: The Lightning Round begins (lightning effect!), and the round consists of 4 10-Crime Buck questions with 3 multiple choices., The gumshoe that answers all 4 (originally 3) questions right wins a prize package called the Lighting Lot, which adds prizes each time it is not claimed.
The Chase: when a Gumshoe answers all the questions right, they win a cash bonus known as the Chase Pot. It started at $1,000 then increases by $500 each time it is not won.
The Gumshoes decide on how much they want to risk, from 0-100, in increments of 10. And the 2 Gumshoes with the highest scores advance to the Jailtime Challenge, whilst the 3 Gumshoe is eliminated, but receives the official ACME Travel Kit, plus an additional prize (usually a grocery item or items)
Round Two (Jailtime Challenge):
Round two played exactly the same as the original TV Show.
Bonus Round (The Map):
Played exactly the same except that the maps used were:
These maps usually use the Season 2-5 format, while in some episodes it used the clues format.
The gumshoe identifies seven locations 60 seconds, If Carmen is not captured the Gumshoe receives $500 for each right location., but if carmen is captured they win a jackpot which will start at $10,000 and it increases $1,000 x the number right on the map.
Returning Champions: 20 Match Limit with an added bonus every time you catch carmen, your allowed to play for a bonus everytime you win 5 games
5 Games: $10,000 Prize Package
10 Games: A Car worth up to $25,000
15 Games: $25,000 Prize Package
20 Games: An Upscale Car (BMW, Cadillac, Corvette, Jaguar, etc.)
oaklandfan2kx of the Elusive Carmen Sandiego site, is that really you? I think I recognized you, since your TECS username has "Oakland" in it, and your username here has "Athletics" in it.
Of Course, I do fanfics for the syndicated nighttime version of WITWICS, And I'm expecting to continue for things to come, now my revival for Top Card.
Originally Posted by TVLubber
Host: Jim Cantiello (MTV News)
Announcer: Don Dashiell
Theme: Top Card (Mike Johnson & Allen Reid)
Packagers: Reid-Land Productions
Opening Spiel: This is (Insert Challengers Names Occupations and Hometowns; and repeat once more), today they are going to face our returning champion (insert name and hometown) who has won $_,____ and one of them could win one of these big prizes on MTV's New Music Television Game Show Top Card, and here's your host Jim Cantiello!
Three contestants competed in a question-and-answer game. most of our questions instead of being country music but it will be contemporary hit music (some of these may contain music video questions.)
Three rounds were played, with nine categories per round. The outer eight were entertainment categories, while the one in the center was a Wild Card category which could be about anything. Each category also had a hidden playing card behind it.
The player in control chose a category and a question was asked. The first player to buzz-in with a correct answer won the card behind the category. After the card was revealed, the contestant could either keep that card, or reject it and take the top card from an oversized deck. If the contestant kept the original card, that category was removed from further play (except for the Wild Card category, in which a new card replaced the one kept). If the contestant took the top card, the original card and category stayed in play. After being awarded a card, the contestant chose another category and play continued in this manner.
Tens and face cards were worth ten points each, number cards were worth the number on the card as points and aces were worth one point (and unlike blackjack, only one point, not one or eleven).
At any time during the game, after choosing to take either card, a player could freeze his/her current score, forcing the other player(s) to continue with the round. If at any time a remaining player beat a frozen player's score, that contestant also received the option to freeze. The original player who froze then had one last chance to play after the other player(s) had frozen.
Like in blackjack, the object of the game was to reach 21 without going over, or get closer to 21 than the other opponents. Any player who went over 21 was eliminated from the round. A round could be won by either reaching 21, being the only player in a round not to bust, or by having more points than any other opponent after all were "frozen," when time expired, or when all the questions in the round had been exhausted.
Round 1Three contestants played this round, with the winner advancing to the Championship Round. The other players continue to the next round.
 Round 2The two losers from round one played this round. In season one, a Wild Card question was asked to determine control; for the rest of the run, a question from the category in the upper left was asked. Afterward, play proceeded in the same manner as the first round, with the winner advancing to the Championship Round to face the winner from round one.
The winners of the first two rounds played the Championship Round, again with the same rules. The winner of this final round won the game, became champion and advanced to the Top Card Plus bonus round.
Notes during Main Game
The cards Ace through 10 were shuffled and placed behind each category, and only appeared once. No duplicate cards were found on the board.
After a category was played, it (and the card behind it) was removed from the round regardless of whether the contestant selected its corresponding card or the top card.
Top Card Plus
To start, the top five cards from the Top Card deck were drawn to determine a starting bankroll. The total of the five card values was multiplied by $100 (Ex: 3♥, 10♣, 4♥, 5♦, K♦ x $100 = $3,200). Prizes were placed on the game board (where the categories were located in the main game), along with a price and a hidden card. The winning player chose which prize to buy with their bankroll, and the corresponding card was revealed. As in the main game, the contestant could keep that card and add it to their score, or take the top card from the deck. After each choice, the player could elect to stop and take the prizes won up to that point, or continue playing in an attempt to reach 21. The "Wild Card" was also in play for "Top Card Plus." If chosen, the champion was awarded a prize and the remaining bankroll would be exhausted.
The contestant lost the round and any prizes accumulated by exceeded 21 at any time, or by finding a Joker concealed behind one of the prizes. If the contestant reached exactly 21 before stopping or finding the joker, they kept all selected prizes and won a grand prize (which was chosen at the start of the round in a blind draw from a special deck of cards, consisting of a fur coat, a trip, a piano, or one of three cars).
I can't believe no one's said this game show yet. The name of the game show is....
DIRTY ROTTEN CHEATER
Opening Spiel: One of these honest players is about to be turned into a DIRTY ROTTEN CHEATER. The Cheater will secretly see all the answers to all the questions. Watch carefully as each player discovers for the very first time if they are tonight's Cheater. (contestant intros with "ARE YOU THE CHEATER?" and all contestants say that they are not the Cheater) Players, one of you is lying. One of you is.... the DIRTY ROTTEN CHEATER.
Host: Chris Jericho
Announcer: Joe Cipirano
Network: FOX (Sunday Nights @ 8 PM)
Taping Location: Hollywood Center Studios
Format: Same as the original. 6 players will compete, 5 are "honest" and 1 is the DIRTY ROTTEN CHEATER. The Cheater will see all the answers to all the questions. A question similar to those seen on Family Feud will be asked and each player will be entitled to give 1 answer per question, per round. The top 10 items made the list. If an answer is on the list, that player gets an amount of money. If an answer is not on the list, no money.
Top scorers in the first 3 rounds get bonuses. $10,000 for 1st, $7,500 for 2nd and $5,000 for 3rd. In the event of a tie, the appropriate bonuses are added and divided accordingly. After each round, players will vote on who they think the Cheater is. 3 votes must be cast against a player to eliminate them. If the Cheater is eliminated, a new Cheater will be chosen. If an honest player is eliminated, all players lose half their winnings. If no player gets 3 votes against them, the Cheater will secretly eliminate a player and all players will lose half their winnings. The studio audience votes in Round 4 and a majority of the audience must come to a decision before eliminating a player. If no majority of the audience comes to a decision, the Cheater will secretly eliminate a player, as usual. In the Final Showdown, the 2 remaining players go head to head giving 3 answers each to 2 questions. Afterwards, they will have 15 seconds to state their case to try and sway the audience and the eliminated honest players into voting for the other player as the Cheater. The audience and the eliminated honest players will vote 1 last time for who they think the Cheater is. After that, the host will then reveal who the cheater was and the eliminated honest players will recieve $2,000 for each correct vote. If the audience is correct in identifying the Cheater, they lose everything and the honest player wins their bank and everything the Cheater had cost them. If the audience was wrong, the Cheater wins their bank and everything that they cost the honest players and the honest player gets nothing.
Returning Champions: None since this is only a weekly show.
What's the verdict?
The TTTT/What's My Line hour
Host: John O' Hurley
Announcer: Burton Richardson
First half play 2 To Tell the Truth games. $2,000 for each incorrect vote, let the audience vote too.
Keeping the same panel, the 2nd half have two of four imposters play WML, then a mystery guest