
Originally Posted by
TheNewNeko
You know, Brendy. I don't even as much as have a problem with that but now it's hard as hell to turn a profit in DoND. I played a game literally this morning and the token amounts were way too low. Betting 1,000 tokens and having the best offer of the night being 573... in fact, as it turns out, you only have five winning numbers at the 1,000 token level -- 1,000, 2,000, 3,000, 5,000, and 10,000. That means your odds are roughly 80% on losing tokens, 4% on breaking even, 4% on doubling your win, 4% on tripling, 4% on x5 and 4% on x10.
Let's look at the prize structure using the lowest amount possible to play.
(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 20, 25, 30, 35, 40, 45, 50, 75, 100, 200, 300, 500, 1000)
That totals a win of 2511 tokens while spending 2600 given an unweighted average. So basically, it's a losing game. You're losing about 3.5% every time you play. In addition, because of the very skewed pay table, you have no real shot of winning anything unless you hit one of the top three amounts. Most of these games are losing propositions. And even if you do win, what are you going to do with a freakin' token?
I'm glad you're still keeping the oodle program, in fact, to be honest, I think the top prize should be halved on "oodle leaderboard" games because this will keep people from exploiting glitches to earn 500 oodles a day on Diner Dash, but tokens aren't worth anything. I have over 22 million collecting dust on Pogo and all it stands is as a tribute to the level of gaming that I've done so far.